recommend book⇒Core HTML5 Canvas: Graphics, Animation and Game Development | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
by | David M. Geary | 978-0-13-276161-1 | paperback | |||||||||||||||||||||||||||||||||||||||||||||||||||||
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publisher | Prentice Hall | 978-0-13-276166-6 | eBook | |||||||||||||||||||||||||||||||||||||||||||||||||||||
published | 2012-05-28 | 978-0-13-276163-5 | WebBook | |||||||||||||||||||||||||||||||||||||||||||||||||||||
B0085TJYKU | kindle | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
HTML5 is not just a markup language. It is a way of doing graphics and animations. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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