recommend book⇒Killer Game Programming in Java | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
by | Andrew Davison | 978-0-596-00730-0 | paperback | |||||||||||||||||||||||||||||||||||||||||||||||||||||
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publisher | O’Reilly | 978-0-596-55290-9 | eBook | |||||||||||||||||||||||||||||||||||||||||||||||||||||
published | 2005-05-01 | B0028N4WDS | kindle | |||||||||||||||||||||||||||||||||||||||||||||||||||||
An O’Reilly book. Covers Java 3D and Java 2D, sprites, first-person shooter programming, sound, fractals and networked games. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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