recommend book⇒Developing Games in Java | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
by | David Brackeen, Bret Barker and Laurence Vanhelsuwé | 978-1-59273-005-6 | paperback | |||||||||||||||||||||||||||||||||||||||||||||||||||||
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publisher | New Riders Games | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
published | 2003-08-31 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Laurence Vanhelsuwé authored Mastering JavaBeans and other books on low-level programming going back to the DOS days. Key features covered in this book include Java 2 game programming techniques, including latest 2D graphics and sound technologies, 3D graphics and scene management, path-finding and artificial intelligence, collision detection, game scripting using BeanShell and multi-player game engine creation. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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